Naturally, everything worked out well and that's what set me off to work with IKEMEN GO as the main engine of use. I first started by porting over the screenpack by MangeX and Mazemerald to get the ball rolling. I am taking advantage of alot of major features to get this game to be feature packed as I wanted it to be originally. And that's fair!īUT, remember that Kyo I was working on? Well, coding that basically got me back interested in working with the template fulltime again.īut, before I tackled jumping back in, I wanted to see if there were any improvements to IKEMEN or MUGEN since I last attempted the project, as I was really getting sick of MUGEN's limitations, and lo and behold, IKEMEN GO, is now powering this project. So, you may be wondering "what? again?", "nah it's gonna die again just like last 2 times", or something along those lines.
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